The setting for Kwillians is horror-themed, with our most common theme being the use of Body Horror, including but not limited to twisted/unnatural forms, living corpses/exposed bones and organs, and visceral fantasy diseases. (See: Petal Choke) Please be aware that Body Horror is one of the core themes for the setting, NPCs, Upgrades/Diseases, and creatures.
Because of this, Kwillians requires all members to be 16+ to enter due to the content shown. You are never required to show proof of ID, but bans will be issued if a user is found to be below 16 until they're of age to join.
Any other potentially triggering/uncomfortable topics will have warnings when they appear and become prominent in the group. This list is not finite; if you notice anything missing as a core theme, please alert the group through our ticket system.
The topics listed above will NOT have content warnings on the website or in stories on the Discord server. Users under the age of 18 are advised to seek their parent's permission to view content within the group. If these themes are known to be triggers for you, player discretion is advised. Many mechanics will require depicting things such as NPCs or Creatures that contain some of the above content.
An ES-ARPG (Evolving Species Art Role-Playing Game/Group) is a specific type of ARPG that, rather than using your typical “closed-species”, uses blank baby characters that then can dynamically change and evolve as you draw them and participate in events!
Unlocking and applying traits, known as “Upgrades,” is a key feature in this game type, including the use of a tally mark “currency” used exclusively to unlock upgrades instead of being spent to buy one-time-use traits. Like most other ARPGs, however, this currency is earned through drawing and writing submissions posted to the group's DeviantArt or the player's Toyhou.se.
Other features that we share with most other ARPGs include seasonal events, breeding mechanics, and a magic system!
Kwillians plans to begin releasing RPG-focused mechanics in the future as well, such as skills, professions, and even a crafting system. These mechanics are planned to be far less grind-heavy than many other groups' RPG Systems, and even less grindy than some of the already existing mechanics within Kwillians itself.
Kwillian: The name of the groups central species.
Kwill: The term for an adult Kwillian.
Kwilling: The term for a baby Kwillian.
Kwillian are the main player species of the group- they are monotremes, which means that they are egg-laying mammals. Their eggs are incredibly resilient to damage- such as being dropped or attacked- but susceptible to magical influences. Before the collapse, Kwillian had children like many other mammals; however, the shift to a dangerous underground life and a gift from the gods of their world allowed them to lay eggs that helped their young survive the underground's dangers.
Kwillian are gravid with their eggs for around three (3) months, after which the egg(s) are laid and incubate for around five (5) months before hatching.
Kwillian only developed the ability to use magic within the last millennium, but are already capable of harnessing raw magic and channeling it through their elemental alignment to perform fantastical feats once believed impossible. Every Kwillian has one alignment; their alignment is tied to their soul, and there is only one soul naturally inhabiting a Kwillian. The soul itself resides in the gem, making the soul and body incredibly resilient to what would be lethal injury or illness.
Most importantly, a Kwillian cannot survive without their gem. If it is removed from the body or badly damaged enough, their soul is no longer tethered, and the Kwillian will die.
The planet that Kwillian inhabit is known as ‘Metioth’. Not much is known about the planet beyond its main continent, Altuar. Kwillian largely believe that all surviving Kwill inhabit Altuar after the original cataclysm wiped out their old society. However, suspicions have been growing among the public that there could be survivors outside of Altuar.
Kwillian on Altuar inhabit the world above and below ground. Main cities and villages sprawl across plains and mountains, or are carved and stacked within its expansive caverns. Many of these settlements are unnamed; many are abandoned. The hostile world is pocketed with corruption; magically tainted beasts lurk around every corner, waiting for the chance to prey on weakened Kwill. Whether you choose land or sea, nowhere is safe, not even the oldest and most established dwellings.
Altuar is split into two major kingdoms: the East Empire and West Halbor. Despite their names, the Empire actually lies to the west, and Halbor lies on the other side of the continent, after a war that led them to relocate to the other faction's previous half of the continent. Many in the Empire jokingly refer to it as the “East Empire in the West” as a way to poke fun at the oddity of the names.
Even though most Kwillian hold the belief that Altuar is the last remaining landmass inhabited by their kind, explorers still venture out to find and document flora and fauna across the region. From birds large and small dominating the skies, to shimmering creatures swimming in the waters along the shore and nearby islands, explorers are happy to report that their world is still teeming with life, even after The Great Collapse.
All members who join will have the following starting items/slots to make your first kwillian and participate in some of our in-game mechanics! These items are account-bound, meaning they will not expire or go away, but they also cannot be gifted or used for trading! Our newbie items are…
The Breeding Slot is the only one of these that refreshes. Your Free Breeding Slot can be refreshed every 12 months from the date of use by using our ticket system or the #front-desk in the Discord.
Although only the Breeding Slot refreshes automatically, there is still an opportunity
to create a Free
MYO every year during the anniversary every year.
This is NOT added to your total as a slot;
instead, the MYO is a perk available to use during the anniversary, as long as the
Kwilling
is clearly labeled during the event.
Kwillians is always open to new members, with no plans to ever close our doors! To join, you need to make a Kwillian. Whether this is through your free MYO slots, by purchasing an official adopt, or by being gifted a bred egg by another member. Once you have an approved Kwillian, you can enter the rest of our discord and begin participating in the rest of the group!
Discord is required to participate in the group, with all mechanics processed there. Non-Members can join without plans to get a Kwilling approved anytime soon; however, channel access is extremely limited without a completed approval to access the rest of the server.
Now that you're done reading the Newbie Guide, you can head over to our MYO Guide to learn how to make your very first Make-Your-Own or MYO Kwillian! This guide covers how to make them, the basic anatomy, and also how to get your new little guy approved.
Feel free to also check out some of our other pages as well, and explore the website! There's plenty of lore and knowledge to be had, with more being added in big updates and during events in the group.