Breeding Upgrades | Kwillians

Harmless Mutations


Blackout Eyes


Then, suddenly, everything went dark...


Rules

  • Blackout Eyes must turn the entire eye, Sclera and Iris included, pure-black.
  • Kwillian with this upgrade will still have an eye color mechanically, it simply cannot be seen
  • Blackout Eyes is incompatible with all other eye upgrades.
  • This mutation can be removed, removing a mutation is permanant.
  • This is a HARMLESS mutation and does not impact your Kwillian mechanically.
  • Flappy Ears


    Someone's gone and glued wings to your head!


    Rules

  • Flappy Ears can be any of the three examples shown above.
  • Webbing or Feathers can start as Secondary, Base, or Accent Colored.
  • This mutation can be removed, removing a mutation is permanant.
  • This is a HARMLESS mutation and does not impact your Kwillian mechanically.
  • Tail Hand


    It's your third arm!


    Rules

  • Tail Hand is compatible with the following upgrades: Paws, Tiny Claws, Talons, Webbed Digits, and Limb Poofs
  • This mutation can be removed, removing a mutation is permanant.
  • This is a HARMLESS mutation and does not impact your Kwillian mechanically.
  • Grappling Ears


    ​More arms means you can pet more dogs!


    Rules

  • Grappling Ears is compatible with the following upgrades: Paws, Thumbs, Tiny Claws, Webbed Digits, and Limb Poofs
  • This mutation can be removed, removing a mutation is permanant.
  • This is a HARMLESS mutation and does not impact your Kwillian mechanically.
  • Melanism


    Color at its most.


    Rules

  • Melanism darkens the base, secondaries, and eyes of a Kwillian when rolled in a breeding.
  • Melanism is a color upgrade and therefore cannot be removed, but can be overwritten with unlimited colors or add a color, as though "outgrowing" the mutation.
  • This mutation can cause issues such as; fatigue, lack of appetite, and difficulty sleeping.
  • This is a HARMLESS mutation and does not impact your Kwillian mechanically.
  • Albinism


    Color at it's least


    Rules

  • Albinism signifigantly lightens the base, secondaries, and turns the eyes of a Kwillian red when rolled in a breeding to the point of the base color being near or pure white.
  • Albinism is a color upgrade and therefore cannot be removed, but can be overwritten with unlimited colors or add a color, as though "outgrowing" the mutation.
  • This mutation can cause issues such as; fatigue, lack of appetite, and difficulty sleeping.
  • This is a HARMLESS mutation and does not impact your Kwillian mechanically.
  • Third Eye


    ​Open your third eye...


    Rules

  • Third Eye must match the other eyes in upgrades and color, as long as the iris and sclera are inverted, unless the Heterochromia upgrade is applied.
  • This mutation can be removed, removing a mutation is permanant.
  • This is a HARMLESS mutation and does not impact your Kwillian mechanically.
  • Polymelia


    The better to feel you with, my dear


    Rules

  • Polymelia's extra set of legs can have any limb upgrades applied to them as long as they follow the rules and the requirements are met.
  • Upon growing up, this mutation appears as a second set of arms, or front legs on a Kwillian.
  • This mutation can be removed, removing a mutation is permanant.
  • This is a HARMLESS mutation and does not impact your Kwillian mechanically.
  • Harmful Mutations


    Conjoined Twins


    Seeing Double!


    Rules

  • Conjoined Twins can each have completely different ear, head, and eye upgrades, including different eye colors
  • This mutation cannot be removed and is permanant.
  • This is a HARMFUL mutation, and impacts your Kwillian in Mechanics. Kwillian with this mutation cannot participate in Events or Quests labeled as Dangerous regardless of age. They also learn magic at a slower rate then other Kwillian, requiring Double the EXP per ability.
  • Blindness


    Hey, who turned out the lights?


    Rules

  • Blindness dulls the color of the iris and turns all pupils applied to the Kwillian white.
  • Kwillian with this upgrade will still have a proper eye color mechanically, its simply appears visually lighter than it is.
  • This mutation cannot be removed and is permanant.
  • This is a HARMFUL mutation, and impacts your Kwillian in Mechanics. Kwillian with this mutation cannot participate in Events or Quests labeled as Dangerous regardless of age.
  • Eyeless


    For the skeletal look.


    Rules

  • Eyeless can be drawn as empty sockets where the eyes should be, or be drawn as completely smooth where the eyes have been removed.
  • Kwillian with this upgrade will still have an eye color mechanically, its simply cannot be seen.
  • This mutation cannot be removed and is permanant.
  • This is a HARMFUL mutation, and impacts your Kwillian in Mechanics. Kwillian with this mutation cannot participate in Events or Quests labeled as Dangerous regardless of age.
  • Metal Gem


    Very shiny, yet very dangerous.


    Rules

  • Metal Gem must appear as the normal gem color but metallic and shiny instead of smooth and matte.
  • The accent color remains unaffected and cannot be drawn as metallic or shiny.
  • This mutation cannot be removed and is permanant.
  • This is a HARMFUL mutation, and impacts your Kwillian in Mechanics. Kwillian with this mutation cannot learn their Professional Level magic nor a Bonus Magic.
  • Combo Upgrades


    Tower Ears


    What can you hear, with all that ear?


    Combination

    Echo Ears + Rabbit Ears

    Rules

  • Tower Ears are abnormally large, roughly half the length/height of the Kwillian.
  • The inner ear can start as Secondary or Accent Colored.
  • Painters Tail Tip


    A Masterpiece, Waiting.


    Combination

    Pride Tail Tip + Splatter Markings

    Rules

  • The fur 'brush' must start as a Secondary Color.
  • The Paint and 'clasp' can start as Secondary or Accent Colored.
  • Monster Ears


    Absolutely, positively monstrous.


    Combination

    Luxurious Lop Ears + Talons

    Rules

  • Monster Ears can reach the ground, regardless of a Kwillians stance/age.
  • The claws can start as Secondary or Accent Colored.
  • Tail Ribbons


    Adorable adornments for ones posterior


    Hint

    "A bundle of feathers, wrapped with a ribbon."

    Spiked Armor


    Keep yourself perfectly protected!


    Combination

    Explorers Thorns + Imperial Armor

    Rules

  • Spiked Armor can only go on the back of a Kwillian as shown in the upgrade image.
  • All plates on Spiked Armor must have at least one spike.
  • Spiked Armor can start as Secondary or Accent Colored
  • Limb Winglets


    Not very useful, but talk about stylish!


    Combination

    Tiny Back Wings + Hermes Wings

    Rules

  • Limb Winglets can mimic the appearance of Batty or Feathered Tiny Back Wings.
  • This Upgrade is the same color as the area it sprouts from.
  • Saint's Halo


    Just a saint, nothing more.


    Hint

    "Your holiness is showing, o' Halo bearer."